RPG and Virtual Reality

I have this urge with this project to produce something really technologically advanced, the one down side, I have no idea how to build software or electronics. Or even how to go about finding someone who does, and get them to do it for free.

Recently I have been watching an anime about an RPG. The first season of ‘Sword Art Online‘ see’s the creator of a virtual world release only 10,000 copies of the game, and once logged in you cannot log out. It’s his way of playing God. Also unlike normal RPGs once you die in the game you die in real life too. The series sees almost 2 years of the game inside, people start to prefer that world to the real one, get married and forget about reaching the 100th level, as their bodies in real life are laying in a special SAO victims hospital being kept alive by a drip, exploring issues of which is the real reality? I won’t go into the storyline too much as it has loads of flaws and unanswered questions but my point is that this anime has been voted by many websites the best of 2012, when I started my symposium I wanted to explore the photograph as an alternate reality but I kept on stumbling and getting stuck with no research content. So I abandoned it, but as this anime has made me think about virtual reality even more I think there is some way I can tap into this with photography. I am not sure how yet but this has got to be a way forward for not only my work but for society too. How long will it be before products like Nervgear are mainstream? (not in the crazy trapped in a virtual world way) And how can this be utilised within photography?

Upon a new fascination with virtual realities I bought this book, which I am currently reading. Once I am finished reading it I will storify my tweeted notes and see how this has had an impact on me and how the author utilises virtual reality.

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The book is going to be made into a film as well due to it’s popularity. Watch this interview with Ernie Cline the author to hear about the book plot and the plans for the film.

Alex Gross

“Bizarro” Mixed Media on Antique Photograph, 7 x 5 Inches
“Leia’s Very Bad Day” Mixed Media on Antique Photograph, 7 x 5 Inches
“Peter” Mixed Media on Antique Photograph, 7 x 5 Inches
“Batman” Mixed Media on Antique Photograph, 7 x 5 Inches

Alex Gross’s mixed media pieces take vintage cabinet photos and transforms them into modern pop culture icons through paint. The majority of the photographs are transformed into fictional characters from comic books, by transforming sepia, simple images into fantasy like images completely transforms the purpose of the subject. A person who is forgotten in time, and a family photo which has somehow become lost suddenly is given an identity and use, in a way it is comforting as well as comical.

Los angeles-based artist alex gross has created a collection of reconfigured cabinet cards from the late 19th and early 20th century.
the vintage photographs have been altered by means of mixed media to portray the figure depicted the image as an imagined or
contemporary comic book super hero. the photographs, originally a commercial printed portrait standard forms gross’ collection.
The cabinet cards will be on display along with nineteen new mixed media pieces in gross’ solo exhibition ‘product placement’
at jonathan levine gallery in new york city beginning february 25th, 2012.

– http://www.designboom.com/weblog/cat/10/view/18839/alex-gross-reconfigured-cabinet-cards.html

Product Placement @ Jonathan LeVine gallery

February 25, 2012 through March 24, 2012

Product Placement is a solo exhibition by Alex Gross featuring his painting and his multi-media art, looking at consumerism, pop culture, and branding.

Here are some of his paintings…